Avatars
Description
An avatar is at its most simple, an on screen image representing a person, technology or organisation online. Most often this is a face with human characteristics although full body avatars or non-human representations are also used.
Introduction
An avatar is at its most simple, an on screen image representing a person, technology or organisation online. Most often this is a face with human characteristics although full body avatars or non-human representations are also used.
Examples
- Providing an online face for anonymous discussions on social networking sites such as SecondLife.
- Providing a changeable face for healthcare examples such as FRANK drugs mugs aimed at teenagers and young adults
- Humanising online interactions and providing a friendly face for AI, as technology becomes more dominant- a more friendly interface may be required such as IKEA’s Anna
- Can be used in forums or chatrooms such as this mental health example to express emotions or feelings that may not be easy to verbalise
- Can provide an approachable face and interface for a computer system
- Can provide anonymity but give some idea of personality for users of web forums or social networking sites
- Full body avatars can be used to show demonstrations of how to do things such as exercises or application of creams
- Anonymity can contribute to malicious behaviour
- People not used to avatars may find them silly
- When developing original or complex avatars there may be a cost barrier.
